
Robin Newman
CEO and FounderAbout
Robin Newman developed an award-winning educational game called Likely Story used by over 18,000 students to prevent sex trafficking in North America and speak to youth about sexual health education. With over a decade of digital design experience, including working at Infor, The New York Times and at Huge as an UX Interaction Designer and researcher she specializes in qualitative research, interaction design and product management. Throughout her career, she has worked with clients such as the ACLU, UPS, Google, Kia, and Centres for Medicare & Medicaid Services. While at Huge, she also developed the first-ever Huge Impact design sprint to bring together nonprofits and the private sector to use technology to solve complex social issues. This included organizations like the Carter Centre, the FBI agents and a survivor of trafficking. She holds an MFA degree from the School of Visual Arts in Social Design.
About
Robin Newman developed an award-winning educational game called Likely Story used by over 18,000 students to prevent sex trafficking in North America and speak to youth about sexual health education. With over a decade of digital design experience, including working at Infor, The New York Times and at Huge as an UX Interaction Designer and researcher she specializes in qualitative research, interaction design and product management. Throughout her career, she has worked with clients such as the ACLU, UPS, Google, Kia, and Centres for Medicare & Medicaid Services. While at Huge, she also developed the first-ever Huge Impact design sprint to bring together nonprofits and the private sector to use technology to solve complex social issues. This included organizations like the Carter Centre, the FBI agents and a survivor of trafficking. She holds an MFA degree from the School of Visual Arts in Social Design.
About
Robin Newman developed an award-winning educational game called Likely Story used by over 18,000 students to prevent sex trafficking in North America and speak to youth about sexual health education. With over a decade of digital design experience, including working at Infor, The New York Times and at Huge as an UX Interaction Designer and researcher she specializes in qualitative research, interaction design and product management. Throughout her career, she has worked with clients such as the ACLU, UPS, Google, Kia, and Centres for Medicare & Medicaid Services. While at Huge, she also developed the first-ever Huge Impact design sprint to bring together nonprofits and the private sector to use technology to solve complex social issues. This included organizations like the Carter Centre, the FBI agents and a survivor of trafficking. She holds an MFA degree from the School of Visual Arts in Social Design.