The <canvas> tag in HTML5 creates a container for dynamic graphics and image rendering on a webpage.

Designers use HTML5’s <canvas> tag alongside JavaScript to create and manipulate graphics, animations, and interactive media. By defining the height and width of attributes of the <canvas> tag, developers set a drawing area to use JavaScript commands to create and manipulate shapes, lines, colors, patterns, and images.

The <canvas> element doesn’t require third-party plug-ins, allowing you to manipulate graphics on the fly.

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